file:///Users/Will/Dropbox/Public/Causeandeffect.html
Author Archive
Dec 2011
Uncharted 3: Drake’s Deception is my favorite game of the year, and probably in my top 3 of this console generation. It is the complete package, a cinematic jaw dropping adventure from start to finish. Riding on the coattails of this success we are starting to see Nathan Drake in countless adventures in other mediums including comics.
After playing through the fantastic story mode in Uncharted 3, and getting dominated in multiplayer for a while, I scoured the Internet for any other Uncharted lore I could find. I realized that there was a book published not so long ago about Nate, so I bought it. After finishing the book, I began to get worried about the comic, which will be released on November 30th. The book was very poorly written, featuring very little involvement from Naughty Dog. I suppose I shouldn’t be too surprised by this, video game novelizations are from the best literature on the market.
Naughty dog seems to be very involved in this new comic project though, and if they play their cards right, it could be the first truly successful transition of video game characters to comics.
The success will lie in the author’s ability to enhance the story, rather than work around it. Where the novelization fails is that right at the beginning there is a disclaimer claiming that the book was not intended to affect the overall story of the game in any way. The comic series needs to explain events that set up the 2nd game from the first, as this is the time period in which the comic is set. I want to know what happened between Elena and Drake during this time. I want to know how Drake met Chloe, and why exactly they both know Flynn.
The other thing this comic needs to do is introduce the characters well. Comic readers should be able to pick this up without ever having heard of Nathan Drake. Nathan Drake is a character for the ages, he represents what we’ve all hoped videogames could always become. His adventures rival those of Indiana Jones, and he needs to be represented in such a way that this comic does not sully (hah. Get it?) his reputation.
Sep 2011
The summer of 2011 may go down in history as the summer of the comic book movie. Now that the summer has ended, and we have a good couple of months until the next comic movie comes to theaters, I thought it would be a good time to take a look back at the movies that graced the silver screen this summer. Let’s start with a basic list: There was of course Green Lantern, which was a bad movie. Then Captain America, which was an okay movie. Cowboys and Aliens which was a not bad movie; and X-Men First Class was a pretty good movie. There were no really really good comic book movies this summer. But, despite all these examples, the movie I specifically want to talk about is Thor. The reason I am so interested in Thor is that I think it is a perfect example of where Hollywood plans to take Comic book movies in the future, for good or for bad.
SPOILERS
Thor was a huge hit for reasons I will never understand. Thor is about the mythical god of thunder who is banished to earth from a magical world and falls in love with Natalie Portman. This thin plot of course leads to the character arc of the story: Thor starts out as brash and arrogant, but then through his love for Natalie Portman, becomes a hero. It’s really not much of an arc, but hey, at least it had one, right? Of course this also leads to the main problem in the film, which is the constant back and forth between Thor’s world and Earth. It just doesn’t work. It does lead to some pretty funny fish-out-of-water jokes, but it still felt like an odd transition every time. The parts on earth just seemed forced, as though you could see the filmmakers at work saying, “ahh well, we need something for the audience to connect to, so put a Natalie Portman scene here. She can like talk to Thor in the desert or something.” Which felt weird juxtaposed against the scenes in the other world with Loki and Thor’s dad fighting with magic. So, in order to fix this and connect the two worlds, the filmmakers added a scene where a big robot comes to earth and fights Thor and his team for no reason. This felt unnatural, and sort of like they just said, “ah well, we haven’t any action on earth, so just have a big robot attack. Don’t worry if doesn’t make any sense.”
The other big problem with Thor is that as a character he is just completely unrelatable. His problems don’t resonate with the viewer at all. Never once did I say during the movie, “ Oh man, I really hope Thor gets to go back to the magic kingdom and become the king.” I didn’t really care if things worked out for him either way. This is not the way a comic book movie (or movies in general) should play out. For example, take Peter Parker as a character. Peter is relatable, and his story with Mary Jane, Aunt May and James Franco are meaningful because they are relatable. We’ve all been to high school, we’ve all had a crush and we’ve all had to fight our best friends dad who rides a surfboard through the sky throwing bombs.
I’m not saying that Thor should have gone to high school and had a crush and then found out he was the god of thunder. It’s okay to stick to the source material, but the relationships still have to be meaningful. To draw a painfully unnecessary comparison, in order to continue my already clear point, let’s look at Spiderman and Thor’s father figures. When Uncle Ben dies the audience feels Peter’s pain. They see his grief in the decision’s he makes for the remainder of the film and the sequel (let’s not talk about the third one). Uncle Ben’s death is upsetting because he loves peter, and tries so very hard to connect with him, put Peter just throws it in his face. In Thor when Thor believes that his father is dead, it’s just kind of like, “oh yeah, I guess that one guy who was like his dad is dead.” I don’t expect Thor to start crying, but there needed to be some sort of emotional reaction, and really, there isn’t one.
Even if the Thor character isn’t sympathetic to the audience, then at least one of the characters has to be. Take The Dark Knight for Example. Bruce Wayne in the sequel to Batman Begins is sympathetic at times, but really it is his partners whom we truly worry and care for, Commissioner Gordon, Alfred, and Morgan Freeman. Thor could have used some supporting characters like those. The main supporting characters in Thor are Thor’s friends, who do nothing except sit around on couches all day complaining and asking, “hey where the heck is Thor?!” Not exactly riveting characters.
The world of the Nolan-verse Batman films and the Spiderman films are those in which Characters and their relationships are thrust into situations in which the supernatural occurs, and they must defend those relationships from it. Alternatively, Thor is about a supernatural world in which character relationships are squeezed in between noisy loud action that has nothing to do with those relationships. Case in point: The characters of Natalie Portman and Loki (the villain) never meet, and barely have any knowledge of each other’s existence, so there’s really not much at stake. Loki I think at some point mentions he wants to go kill Natalie Portman but really his main goal is just to rule Asgard, it doesn’t really have anything to do with Ms. Portman. While alternatively the lives of Peter and Mary Jane – while are not always directly related to the villain’s plan – always end up becoming part of the overall action, and Mary Jane always plays some role in the ending.
Peter Parker also seems vulnerable. He seems Defeatable. He seems as though he is a real person, and by the end of each movie he is beat up, and his suit is torn to shreds. Thor, even in the scenes in which he has no powers, seems invincible. There are no stakes in the movie. Thor just seems sort of like a big bumbling oaf. I realize of course that this is on purpose, but even a character that isn’t so human as Spiderman or Batman can encounter real world problems and be relatable. Superman anyone?
However, at the end of the day, I may be over analyzing Thor. Really, it’s nothing more than a movie meant to set up another movie.
My point in all this is to say that I am nervous for the future of comic book movies. With the success of Thor and Captain America, it seems that DC comics has noticed Marvel’s success and decided to reboot the Batman franchise after the next, and final Nolan directed film. That is horrible. The series hasn’t even been completed yet and they are already greedily looking towards the future. It has been speculated that the reason for the reboot is to launch a Justice League movie, similar to what Marvel has done with the avengers. This is a bad thing. The lead up to this Avengers movie has been absolutely annoying. It is so clearly a money-making scheme, designed to get as much out the characters as possible, before showing us the actual final avengers movie. I mean, not to get started on the mess that was Captain America, but honestly, at the end I felt as though the story they had spent the entire movie setting up was just thrown out to make way for an avengers tie in. I mean I might be wrong, but isn’t Captain America invincible, as in never-aging? Did he really have to be frozen in ice for half a century? That whole thing just seemed like a quick fix to the problem of, “how do we get this character from the 1940’s teamed up with Iron Man and co.?”
At any rate, here’s to Joss Whedon making a good Avengers movie. If anyone can do it, it is him, though my hopes are far from high.
Apr 2011
Every couple of months i decide i’m going to read a book every week. I usually will read about 2 maybe 3 books, at which point i’ll start getting pretty cocky and i’ll pick up Return of the king or Atlas Shrugged or The Bible. At this point i get very bored and usually stop reading all together for several more months. In a attempt to stop this phenomenon, I will post up what book i have read for the week and a short summary of my thoughts on it. So there you go.
Book #1 for the week of: 4/11-4/17
This book was hilarious. I highly recommend it. It is a very easy read, and is interesting and funny throughout. Tina Fey displays that she is indeed as funny as here television counterpart, Liz Lemon. I picked this book up because i skimmed the introductory chapter in Barnes and Noble, and I just couldn’t stop laughing. Some of my favorite segments were Tina Fey’s Beauty secrets, her description of her honeymoon, and her high school/camp friends, who were all gay. The bits about 30 rock and Sarah Palin were very funny as well. Ms. Fey is not shy in using self deprecating humor, and it is probably the most prominent thing you will notice about this book. My favorite line was probably, “So does this mean we’re not going to be dry humping?” Which she said to a boy who had made her hike all the way to the top of Old Rag in the middle of the night, only to tell her that he had feelings for another girl. Altogether, very funny, very down-to-earth.
Mar 2011
So, I’ve decided to finally release this track. It’s a fun song that never made it to In Flight. I really like it though, and you should listen to it, right NOW:
Evangeline
This song has gone through several different incarnations, one of my favorites being a particularly annoying mix which featured Sam yelling in the background: “Madame Moselle I found your cheese in the pantry!” So maybe i’ll release that mix at some point too.
In other musical news, I’m thinking about releasing an EP before i delve into my new album. It would feature 6 or 7 songs, two of which would be remixes from In Flight. It would be kind of like Apathetic – EP by Relient K.
DO YOU LIKE THIS IDEA?! If so leave a comment below! and of course, since no one is reading this I’ll just go ahead and do it anyways!
Mar 2011
So as i’ve mentioned several times i am working on a new album. So far it’s going pretty well, I’ve got alot of ideas cooking around in the cooking pot that is my head. As i promised in one of my previous posts, i’m going to begin posting demos from this album. This demo is one i’ve had finished for a little while, and i’m still debating whether i will include it in the final cut. It certainly fits with the theme of the album and i’m happy with the way it turned out. Let me know if you like it, if so i will re-record it and it will go on the album!
right click and save as to download the track.
In other musical news, the Cosmic Dream Explosion album is one song away from completion. The final song is in the process of being recorded, and due to it’s long (almost 9 mins!) and complicated (space battles, Epic dialogue throughout) nature it is taking a while to complete. I promise it will be worth the wait. As of now i would put the album at about 95% completion. So as Jack Byrnes said in Meet the Parents, “Oh, we’ll look forward to that, Greg.”
Mar 2011
I stumbled across this hilarious video the other day while searching for LOST type stuff. It’s really really funny:
In addition this, my best collaborator/friend Sam Rodgers sent me two videos that i think everyone should see:
Mar 2011
Recently i stumbled upon the blog of one of my video game development heroes, Mr. Andy Gavin. Gavin, along with his partner Jason Rubin founded the game development company Naughty Dog and created the franchise Juggernauts Jak and Daxter and of course, Crash Bandicoot. (two of my very favorite series of all time.) Both have since left to pursue other interests.
In what i assume was intended to commemorate the 15th anniversary of the Crash franchise, Gavin and Rubin have posted a six part series on the development cycle of the Crash games. As a huge fan, i found these incredibly interesting. Thanks Andy and Jason for providing this fascinating insight into the world of Naughty Dog and Crash!
If you’re interested in reading it, here is the link: Making Crash Bandicoot.
Also check out the info on Gavin’s novel, The darkening Dream.
to conclude here are some cool Crash images i found on Andy’s blog:

Mar 2011
So recently there has been alot of buzz around the prospect of an uncharted movie and it seems as though talks are underway and David O Russell is set to direct. I’m pretty excited for this movie and continue to have high hopes that will be awesome. however, I’m a little bit worried that Russell may not truly understand what gamers want from this movie. Here is what he has said is his vision for the movie:
“This idea really turns me on that there’s a family that’s a force to be reckoned with in the world of international art and antiquities … [a family] that deals with heads of state and heads of museums and metes out justice.”
This is what Drake said when he heard that quote:
I’d have to agree with him. Sounds like… not Uncharted. At all. The Fighter was a great movie, and deserved all the praise it garnered; Taking that formula of the crazy family and moving it into the Uncharted universe doesn’t make any sense to me at all. I wonder whether Russell understands Drakes motivation behind the treasure hunting. Sure, he saves the world in the end, and he’s the hero, the good guy. But still, he’s gotta find the treasure. It’s fun because he’s like a real person. Despite being a great guy, he’s in it for the money (although perhaps not as much as sully is) and the adventure. There’s something very fun and endearing about this, because It’s relatable. Nathan Drake’s adventures are the ones we wish we all could have. He doesn’t set out to stop bad guys, in fact there are clues in both games that Drake has worked with alot of these bad guys. Remember Eddy? how about Flynn? As for the bit that russell said about the family, i’m not even going to begin to try and figure out what in the world he’s talking about, i just hope he talks to ND and soon so that they can set him on the right Path.
The plot of the movie is incredibly important, and once again i hope that Russell works very closely with Naughty Dog to craft a story that is worthy of Nathan Drake. My thoughts would be to create a story that mirrors the second game more than the first, but to have an amazing set up that you could only have with a movie. With games you can’t drag out an opening or the player will get bored, so the events that lead into the story in the first and second game both would seem incredibly rushed for a movie. A movie has the chance to really explore Drake’s past, and set up his adventure slowly and carefully.
There has never really been a movie that has adapted a videogame well. Even Prince of Persia, which tried it’s hardest, failed in many respects. Although, i will say that i thought it was fun for what it was. So, what Russell and ND should really look into are other adaptations, namely. Star Trek. The new Trek movie is perfect example of pacing, storytelling, and character development, all while being true to the series. Uncharted should feel the way JJ Abrams made me feel with Star Trek. Don’t worry, i haven’t gone crazy, i do realize these are radically different series, but as far as a summer movie experience goes, star trek was as good as it gets. My point being that Star trek had a compelling opening which was exciting and poignant all at the same time. The reason it’s so succesful is that part of the audience already had a grip on the world we were about to enter and there are many subtle appreciated references for them. At the same time, the world is set up instantaneously for those who wouldn’t know a Tribble from a transporter. This is what they should try to set up with Uncharted. Ride that fine line between fan service and introduction for newbies.
Perhaps the most important of all this though is the characters and the actors who will play them. As far as i can tell, it seems that Russell is pretty dang set on having Mark Wahlberg play Drake. Now, this is not a horrible choice. Wahlberg is a great actor who could bring alot to the character, mainly that he looks like him at least a bit (then again, alot of actors kind of do). He doesn’t seem like Drake though. He just seems too passive in his acting. Nathan Fillion i feel would have been a good choice. But i think there is an even better one: Nolan North. Seriously, why is no one saying this?? just cast him as Drake. That would literally be awesome. The voice that he brings to this Character is literally amazing, so just imagine him actually in the movie. Plus he looks like him: 

I definitely think he would play a great Drake. But it gets even better than this, because they MUST cast the voice actor Emily Rose, who plays Elena to play her. She is so gorgeous. She’s actually prettier even than her in game counterpart. Plus she has such a distinctive voice, that it would be silly to cast anyone else. This is the casting I am most adamant about, so please, Naughty Dog/All parties involved in decision making on this film, cast this woman!
The third casting i believe they include is the voice actor, Richard McGonagle, who plays Sully. This one i could actually go either way on, as you can’t deny having Deniro in this movie would be great. but even still, Sully’s voice is very distinctive as well, and McGonagle would sound just like his in game counterpart, and once again, he kind of looks like him too. He’d have to grow a moustache though.

To conclude here is a clip of all the voice actors talking about their experience working on the game:
Mar 2011
I can’t believe I’m saying this, but I love the Assassin’s Creed franchise. There’s really just nothing quite like it. What Ubisoft Montreal has created with these games is something unique and unlike anything else on the market. The reason it’s strange to hear myself say I love this franchise is because I tried and failed to get into both the original and the sequel when they were released. I bought the original assassins creed because of the huge amount of hype around it, and because of the freaking amazing trailer that had been shown at E3. Both times, with both games, I couldn’t get into it. It was just so boring. There was just so much talking, so much repetition and so much hiding in hay bales.

Months after it’s initial release I finally tried to play Assassins Creed 2 again, and let me tell you, that game is so incredibly awesome. I got so wrapped up in the story, the characters, the world, the setting, and the fantastic game-play. So, once I had done every single thing possible in AC2, it made sense to go back and played the first game. So I did, and let me tell you, this game is FLAWED. Everything could be better, and the fact that I played the 2nd game first means I know that it can be better, so it was a very frustrating experience to say the least. I still like it of course, but man, it’s kind of a bear to get through.
So, as I start out the game I immediately can’t help but feel that the story is a little dumb. I mean, c’mon, going into your ancestor’s memories through a machine? That makes no sense at all. Individual’s memories are their own; entering into someone else’s, even be they related to you, is just stupid and not a good plot device. If it were up to me, I would simply remove Desmond’s end of the story from the game completely. When I first started the game I kind of hated Altair, Not because the game makes him out to be a bad guy, but because he’s so incredibly flat. He’s just a rogue, who doesn’t take orders from anyone, boring… I expect more from game characters these days; I’m looking at you Master Chief. However, by the end of the game I liked Altair; In fact, I liked him a lot, the dialogue towards the end of the game is really great. Altair has some great lines, as do some of the supporting characters, and the story really wraps itself up nicely. The other reason I like him is of course because he’s a badass and is one of the most memorable looking characters in gaming. Desmond however, is boring. Plain and simple, he’s not interesting at all. We’ll see how he plays out in the 3rd game, but as far as one and two go, his side of the story is a total snooze-fest. But, whatever, it’s just something you have to deal with in order to enjoy these games. Another thing that annoys me about the Desmond’s side of the story is the fact that Nolan North, who plays Nathan Drake in the Uncharted series, voices him. It annoys me every time I hear Desmond talk, because I think about poor Nolan North reading Desmond’s boring, borderline nonsense dialogue, when his dialogue and mo-cap is so perfect in Uncharted.

While were on the subject of Characters though, Ezio Auditore is way better than Altair. I applaud the guys at Ubisoft Montreal for the creation of this hero for the second game. He’s exactly what the game deserved as its hero. Sure, he’s a little whiny at times, but man, he’s just so awesome, a total badass as well by the end of the 2nd game. Ezio’s story is also better. I don’t really like the whole thing in the first game where the Assassin’s have this big castle where they all live, which gets attacked by armies. That’s not really what I think about when I think of Assassins. Doesn’t it make more sense for them not to have a centralized base of operations? Shouldn’t they more likely have like, maybe a couple underground bases, and more little meet areas throughout the city. They should be lurking in the shadows, not live on a mountainside castle, surrounding by a huge village in which it seems civilians live as well. Ezio’s adventure takes place more in the shadows; he learns to be an assassin, slowly, and through the death of his family. It’s a great setup, and it makes for a more powerful ending. Although, I think the ending of the first game was a little more epic. Although, the one part about the ending fight in the first game that annoys me, is that it’s feels a little bit too Videogame-ish. It’s just not realistic enough to be taken as a memory from an ancestor’s memory. But, I guess it just goes along with the futuristic sci-fi element of the games. Which, I still think should be changed. Seriously Ubisoft, make these games about the people in history. Leave the entire memory bit out of it.
The game play in the game is really what keeps this from becoming so boring that you stop playing. It is so unique, and so well implemented that it is hard to really criticize it too much. Altair does get caught on some ledges in the game where he freezes and can’t seem to climb to the next one, despite the fact that it is clearly climbable and within reaching distance. Also, it might just be me, but it seems like Altair also climbs slower than Ezio, which is kind of annoying, but altogether the climbing and fighting are really well done. This is obvious from the first mission, your climbing and jumping and fighting off hordes of guys, and you think, wow, this is gonna be so awesome. Then you get to mission 2 in which the leader of the Assassins sends you on a mission to go to the “assassins bureau”, where they in turn send you to gather information on a target, then send you again to kill said target. And you think, hm, that was pretty fun. Then Mission three begins, and the leader sends you on a mission to do the same thing from mission 2, except now you must do all the things from the first mission twice, as there are two targets now. So you think, hm, well maybe the game is just showing me the controls, and we’ll get to the really fun stuff soon. But, no, unfortunately, this is the whole game. It’s hard to really describe in text just how boring this formula becomes. Not so much the final assassinations (though I’ll get to those in a minute) but more the gathering information. It’s just not very fun at all, and so repetitive. What makes all this even more frustrating is the fact that the only way the game knows how to step up the difficulty is to throw more and more guards at you, as they seemingly become more and more aware of your existence. At a first glance the guards chasing you all the time makes sense, I mean, they’re guarding the city, and you’re an Assassin. So naturally from a reality standpoint they should come after you like they do, in full force, annoyingly stopping you for things like running, or knocking over a pot. From a game-play perspective, this doesn’t work at all. There is a reason that in GTA the cops don’t come after you for breaking traffic laws like driving on the wrong side of the road, or running through stoplights, because they would literally be chasing you all the time. Now, I’m not saying this game should be more like GTA, a free for all in which you run around killing people with reckless abandon, it just should be a little more forgiving. For me to make this rant though is a little silly, because in AC2 the guards are much, much more balanced, so Ubisoft did learn their lesson.
Like I said earlier, the final assassinations are not bad in any way, they’re definitely the best part of the game, and can be really really fun. They get a little bit annoying at the end where you don’t seem to be an Assassin at all, more like a tank, barreling through waves and waves of enemies, as they repeatedly attack you. But, altogether, they make the game worth playing. The one thing that annoys me about these sections though, is that Altair waits for the target he is sent to take out to finish killing or torturing their subjects before attacking. He just kind of stands in the crowd and lets everyone around him die. Shouldn’t his role be to stop the villain before this happens? I don’t know, a minor gripe I suppose.
Despite all I’ve said here I don’t want anyone to think that this is a bad game, because like I mentioned earlier, I really really enjoy this series. The first game is still worth a play through, just remember, it’s pretty tedious and boring at parts. However, everyone should play the 2nd game, as It is literally fantastic. Once you get into it, it takes off in a way you couldn’t possibly imagine.
Assassin’s Creed: 7/10
Assassin’s Creed II: 9/10
Still gotta play AC: Brotherhood, so once i get some money that’ll be next. OH and Dead Space 2. Oh and Mass Effect 2. Oh right, and then there’s Killzone 3. Man, i’ve got some catching up to do.







